Let's try not to get trapped in a cycle of bitter zero-sum
"For China and the United States, cooperation leads to win-win outcomes, while confrontation can only lead to a lose-lose situation," the diplomatic mission stressed, calling the US "to abandon its outdated zero-sum
thinking" and "engage in win-win cooperation."
The case of the Sewol ferry is a striking example of the zero-sum
Asked to comment on mention of cross-border terrorism during his address to the US Congress, the spokesman refused to say what his intended audience was, but added that there was no zero-sum
In a zero-sum
game, product differentiation begins to wane, commoditization increases and there's competitive pressure on both pricing and underwriting to make concessions.
They do not see the negotiations as a zero-sum
game but as a process that through constructive dialogue will lead to a win-win situation.
In a zero-sum
game, one person's gain is another person's loss.
Yet most people's assumptions about gaming and gamification revolve around competitive, zero-sum
"The United States does not view Europe as a battleground between East and West, nor do we see the situation in Ukraine as a zero-sum
game," Obama told the Dutch newspaper de Volkskrant in an interview published as he landed in Amsterdam.
| WASHINGTON, Feb 26 (KUNA) -- Secretary of State John Kerry, in an appearance with British Foreign Secretary William Hague, said the two allies are "deeply engaged in trying to help this extraordinary transition that is taking place in Ukraine." "Both of us are committed to doing our part to support the efforts of people in Ukraine who have spoken out on their own with passion for their ability to have a pluralistic, democratic future," Kerry said in remarks prior to their meeting for a "Discussion on Ending and Preventing Sexual Violence in Conflict Situations." "This is not a zero-sum
game," Kerry said about developments in Ukraine.
Other chapters include the definition of a "game," two-person zero-sum
games, linear programing, infinite games, multistage games, games with incomplete information, utility theory, two-person general-sum games, two-person cooperative games, n-person games, stable sets, indices of power, the bargaining set and related concepts, nonatomic games, games without side payments, and spatial games.
Tim Pethick, of Saga, said: "Employment is not a zero-sum
game, and while the number of over-50s in work is rising faster than the other age groups, the over-50s have not been squeezing young people out of the job market."