Virtual Reality

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Virtual Reality

A computer simulation that takes data inputs and uses a stated methodology to create outputs. Virtual reality is used in gaming. Likewise, it is important in science and business to predict future trends.
References in periodicals archive ?
Many librarians entered Second Life in late 2006 when Lori Bell, Kitty Pope and Rhonda Trueman began widely speaking on and writing about their work with the Alliance Library System's Alliance Virtual Library (AVL) project (Bell & Trueman, 2008).
Second Life has more than 18 million accounts registered and averages around 800,000 repeat logins per month.
They said that they were not able to meet the commitments due to a difficult economic situation," she said, but Second Life ignored requests to remove mentions of Rugute from its website.
Second Life is very simply an online virtual world which resembles the real world.
Approximately 700 instructors around the world are using immersive environments such as Second Life to provide an engaging context for teaching and learning in fields ranging from the arts, humanities, to the sciences.
It may not sound like a promising market at first glance, but figures released by Second Life in January this year reveal that gross earnings for Second Life "residents" reached pounds 35.
The first segment of the film focuses on the simple escapist possibilities of Second Life participation.
Second life, an immersive, multi-user virtual world launched in 2003, is the primary virtual world for academics in the United Kingdom and has increased in popularity and usage in the United States in recent years.
One of the more intriguing uses of virtual worlds to date has been by national, regional, and local governments establishing presences in Second Life, specifically oriented to be virtual outreach sites for both tourism and/or economic development.
A spokesman for Second Life creators Linden Lab said: "Portmerion Village on Second Life is a carefully crafted fan-based simulation of Portmeirion, an Italianate resort village located in Wales and nestled along the coast.
There are currently over one hundred virtual worlds available (Wagner, 2008); of these, Second Life is one of the most popular.
The objective of this lecture is to remind the youth exploring Second Life about the fires and winds of the blessed Ramadan," Al-Ghamdi said, "and how they can use this month to obey and worship, strengthening the conviction that Islam is the religion of integrity and perfection.