CG

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CG

The two-character ISO 3166 country code for The Congo.

CG

1. ISO 3166-1 alpha-2 code for the Republic of the Congo (not to be confused with the Democratic Republic of the Congo). This is the code used in international transactions to and from Congolese bank accounts.

2. ISO 3166-2 geocode for the Congo. This is used as an international standard for shipping to the Congo. Each region and the capital have their own codes with the prefix "CG." For example, the code for the Region of Pool is ISO 3166-2:CG-12.
References in periodicals archive ?
Feedback on any aspect of OpenGL is welcome at the OpenGL forums: https://www.
Suitability of product for use in the most advanced aerospace applications is key to Seaweed's success and to the adoption of OpenGL ES SC as a standard for the world of embedded graphics.
In addition to this successful demonstration of long-distance visual serving, the strong collaborative relationship established among SGI, CANARIE and the Canadian academic community will fuel future investigation and development for OpenGL Vizserver technology.
3Dlabs is the only permanent ARB member developing OpenGL API-based silicon for the PC, and we take our responsibility to further the OpenGL standard very seriously," said Neil Trevett, senior vice president of market development for 3Dlabs.
OpenGL Volumizer is a high-level immediate mode tool kit which applications can directly access, or can leverage through their own internal scene graph or scene graph APIs such as Silicon Graphics OpenInventor, OpenGL Optimizer , IRIS Performer, and the future "Fahrenheit" project scene graph.
As a member of the Khronos group, we're thrilled to see the industry getting the new OpenGL ES 3.
Working with Sun to enable OpenGL graphics application developers to use Java creates an excellent opportunity for both developers and consumers," said Shawn Underwood, director of marketing, Visual Computing Systems, SGI.
IP vendors are often the first movers to support new generation APIs and Khronos is delighted that DMP already supports OpenGL ES 3.
Expanding the Platform Scope of the OpenGL Performer API
OpenGL sync objects linked to OpenCL event objects for enhanced OpenCL interoperability;
AMD continues its commitment to OpenGL community with wide-ranging driver support across ATI Radeon[TM], ATI FirePro[TM] and ATI FireGL[TM] graphics cards
two new shader stages that enable the GPU to offload geometry tessellation from the CPU; - per-sample fragment shaders and programmable fragment shader input positions for increased rendering quality and anti-aliasing flexibility; - drawing of data generated by OpenGL, or external APIs such as OpenCL, without CPU intervention; - shader subroutines for significantly increased programming flexibility; - separation of texture state and texture data through the addition of a new object type called sampler objects; - 64-bit double precision floating point shader operations and inputs/outputs for increased rendering accuracy and quality; - performance improvements, including instanced geometry shaders, instanced arrays, and a new timer query.