After comparing the digital dinosaurs against computer-generated
backgrounds and miniature backgrounds, she was certain that the creatures would play best in photo-real settings.
The company has delved into computer-generated
imagery quite a bit, using standard 3-D animation packages from companies such as Alias/Wavefront and SoftImage along with what Barrington Holt calls ``a lot of plug-in custom stuff.
Special effects pioneer Douglas Trumbull of ``2001: A Space Odyssey'' fame has been tinkering in his home studio in Massachusetts' Berkshire Mountains with systems that will allow him to plunk a live actor into a computer-generated
set and costumes in real time.
We are pleased that our Maya technology has allowed Sony Pictures Imageworks to take computer-generated
visual effects to new levels - particularly with regards to the creation of digital humans.
This technology allows audiences to be immersed in full-color, 3D computer-generated
worlds and interact with them.
That meant using computer-generated
water and ``taking apart'' and reconstructing buildings to give the illusion of time-lapse photos.
Open, NBC Sports will present highly realistic computer-generated
animations of seven select holes.
On the down side, some fans complain it's too child-friendly for adults, features that danged computer-generated
Jar Jar character (though he's not as obnoxious as they feared he would be) and won't quite slake the passions of dedicated ``Star Wars'' fans who've waited nearly two decades for another installment in the series.
Many scenes feature effects that are impressively realistic but would have been impossible without computer-generated
images (CGI): beetles crawling under the skin of hapless victims, swarms of bugs flying through the air or chasing people down dark hallways, sand rising and shifting into the form of an enormous human face.
Sony released its ``Starship Troopers'' movie, based on the Robert Heinlein book and featuring computer-generated
giant insects, in late 1997 to moderate box office returns of $57 million domestically.
IDT Entertainment is the IDT subsidiary focused on developing, acquiring, producing and (with the Anchor Bay acquisition) distributing computer-generated
and traditionally animated productions and other productions for the film, broadcast and direct-to-consumer markets.
That just leaves the rides, which are shiny and loud and fast and sometimes just as computer-generated
as their counterparts in Pixar's ``Cars.