Realism has become an ever-present selling point in the gaming
press and on game packaging--not merely realistically rendered detail but a deeper sort of reality: a world with more consistent rules, more room for autonomous behavior, and therefore more resemblance to the outside universe.
Sony officials say to expect much more game innovation in the near future, although they aren't talking much about exactly when PlayStation 2 will make the Internet innovation into online gaming
International Corporation (NASDAQ: PGIC) ("Progressive") a leading provider of diversified products and services used in the gaming
industry worldwide announced today that it signed strategic agreements that will expand the mobile gaming
relationship between Progressive and Cantor Gaming
, an affiliate of the global financial services company Cantor Fitzgerald ("Cantor").
Given the tremendous excitement and anticipation in the gaming
community for the public trial of Special Force, CDC Games has decided to dedicate additional resources to speed up the release process.
The Online Content 2006 Survey; conducted in seven Asia/Pacific countries, shows that online gaming
is among the most popular online content services for consumers.
has traditionally been dominated by PC-based services
This agreement expands the growth of our advertising network into social gaming
, delivering a mass market to advertisers wanting to access the powerful engagement and proven effectiveness of in-game advertising," said Justin Townsend, CEO of IGA Worldwide.
com), the leading source for unbiased gaming
The one-hour special, hosted by Quddus and produced by Juma Entertainment, tells the compelling personal stories of five rising stars of the competitive video gaming
For players, we are harnessing the greater power and unique experiences afforded by our server-enabled gaming
which promises to bring new functionality like Community Gaming
[TM] to create hot new product categories.
New Global Gaming
Boardroom Sessions Focus on Key International, Regional Issues
uses familiar PC and console technology so any change would not require the learning of new delivery platforms, such as mobile or handheld, or gameplay styles particular to casual gaming