Virtual Reality

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Virtual Reality

A computer simulation that takes data inputs and uses a stated methodology to create outputs. Virtual reality is used in gaming. Likewise, it is important in science and business to predict future trends.
References in periodicals archive ?
The study further concludes, "The entertainment field can utilize the data glove for gaming and videogaming applications,Ofor multimedia, for art and music appliances, (playing a virtual instrument, sound compositing or sculpting) since a single hand gesture can be associated with an event or a musical note or a chord.
Launched in 1990, the family of CyberGlove products is the established and most sophisticated data glove solution in the marketplace.
In addition, devices like 6 DOF trackers, voice command or data gloves offer the possibility to interact with more natural gestures than the mouse and keyboard input of workstations.
A person wearing data gloves embedded with join bending sensors can manipulate the robot's arms and fingers via a network.
By comparison, immersive therapy combines a visual input from a helmet unit and tactile, spacial feelings from expensive data gloves or a body suit.
The Company previously announced that their patented Bend Sensor([R]) technology was featured and recommended in a study completed and published by the University of Rome Tor Vergata and submitted by the University to the Journal of Neuroscience Methods in an article entitled "Improving Performance of Data Gloves Based on Bend Sensors.
This feature is a big leap toward using such data gloves in common daily living.